HR Rules Part 2 of 3, again

Kerry & Tonda Pratt kpratt at sol.wf.net
Sun Jan 28 18:58:55 PST 1996


James Crouchet wrote:
> 
> This section goofed up again. One more try. Remember to look for the line:
> ---   END OF PART 2   ---
> to know if you got all this section.
> 
> ---   PART 2 OF THE HEAVY RAPIER RULES ---
> 
>                             II.) RULES OF COMBAT
>                             ====================
> 
> A.) CONDUCT
> -----------
> 1.) Each fighter is expected to abide by the Rules of the List and
> Conventions of Combat of the Society for Creative Anachronism, Inc., and the
> additional rules set forth by the Kingdom of Ansteorra.
> 
> 2.) An individual must be 18 years old to participate in Heavy Rapier Combat
> in the Kingdom of Ansteorra.
> 
> 3.) Engaging in combat with the deliberate intent to inflict injury on an
> opponent is strictly forbidden.
> 
> 4.) Fighters will maintain control of their tempers at all times.
> 
> 5.) Any Fighter may, without dishonor, decline any challenge without
> specifying a reason.
> 
> 6.) It is the responsibility of each Fighter to determine what weapons
> his/her opponent is using and resolve any questions prior to combat.
> 
> 7.) Combatants who become fatigued must remove themselves from the field. At
> the discretion of the Master of the Lists and the Marshal In Charge such
> interrupted bouts may be rescheduled.
> 
> 8.) Conduct such as striking with excessive force, consistently ignoring
> blows, or deliberate misuse of the rules will result in revocation of
> fighting privileges.
> 
> B.) RULES OF THE FIELD
> ----------------------
> 1.) The entire body is a legal target.
> 
> 2.) All Fighters are deemed to be fighting unarmored.  No blow shall be
> assumed to have its effect negated on account of actual clothing or armor
> worn.
> 
> 3.) Blows are to be struck by thrusting with the point or draw-cutting with
> the edge of the blade.
> 
> A valid thrust is any thrust that touches. If you felt it point on, it was
> good. A valid draw cut is any draw cut using three or more inches of the
> blade.
> 
> An alternate standard, which will only be allowed if all combatants and
> marshals agree to allow it, will require a thrust delivering 2 lbs of force
> for a killing blow (about the same amount of force that causes 2 inches of
> bend in a #5 french foil) to better simulate the effects of a real rapier. A
> draw of 3 inches would still be valid.
> 
> A kill is any valid thrust or cut to the head, neck, torso, brachial artery
> (inside of the arm between the arm pit  and elbow), or  femoral artery
> (inside of the leg between groin and knee).
> 
> A disabling wound is a valid thrust or draw cut to a limb.  If the blow is
> to the hand, the fighter may still use that arm for parrying.  If the blow
> is to the arm, the arm is considered useless, and should not be used.  If
> the blow is to any part of the leg or foot, the fighter cannot stand or walk
> on that leg. A fighter on the ground may not jump or walk on his knees.
> 
> 4.) Circling an opponent who takes a sitting, kneeling or other immobile
> position due to the loss of one or both legs is prohibited.
> 
> 5.) Open-handed parries are permitted and are not considered as wounding as
> long as no valid thrust or draw cut strikes the hand. Pushing an opponent's
> hand aside is permitted under this rule, so long as the hand is not grasped.
> 
> 6.) No portion of an opponent's weapons or buckler may be grasped.
> 
> 7.) A fighter is considered to be armed as long as they retain an offensive
> weapon. A fighter who is unarmed is defeated unless his opponent chooses to
> allow him to recover a weapon.
> 
> 8.) A cloak may be used only as a defensive item.  It may be used to confuse
> , parry, or obscure the vision of an opponent.  It may not be used to
> entangle a blade or an opponent.  A cloak may be thrown, but will not be
> used to cover the head or face of an opponent.  A direct thrust will
> penetrate a cloak.
> 
> 9.) Weapons and accessories, other than a cloak,  may not be thrown.
> 
> 10.) If a "HOLD" is called during combat, all activity will cease
> immediately and the Fighters will rest their blades' points on the ground,
> and remain in place until the situation has been resolved.
> 
> 11.) Inspecting Marshals and Marshals On The Field shall have the right and
> the responsibility to disallow the use of any particular weapon, parry item,
> or protective equipment they decide is unsafe. This decision may be appealed
> . Any Fighter may refuse to face any particular equipment he feels is unsafe
I Don't know about everyone else, but Part two still did not come up 
complete here.



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