ANST - Some views on Archery, etc. (long)
Jerry Dreifuerst
morganson at hotmail.com
Tue Nov 24 19:57:27 PST 1998
Greetings all,
Othar here.
Most of you know me as a chivalric fighter in style as well as
reputation, I hope.
However, I also have gotten the archery bug.
I am primarily a sword-and-shield kinda guy, but familiar with a large
variety of weapons, too. As a beginning fighter, I was put in the
shield wall with the rest of the big guys with big shields. There I
learned how to be speared by opponents from 10 feet away and later how
to be shot by archers from greater distances. My job of staying in
line, or maintaining a position within a unit prohibited my leaping out
and killing the offending party, that and a wall of burly enemy
shieldmen in the way. As my melee skills increased, I died less often
from those spearmen and archers, but die I did, along with the fighters
around me.
Two things happened. First, I learned if I ran REAL fast, I could get in
the backfield and kill lots of archers and spearmen (so much for staying
in place). Second, I vowed to learn how to kill my enemies in the
fashion they had taught me (so much for carrying a sword and shield). I
got a spear. In some scenarios I became a spearman. I'm still learning
how to work a shield wall most effectively and kill while remaining
alive. I also got a bow. Again, in other scenarios, I use my 30 foot
spear to remove from the field the unlucky and unobservant fighters.
I'm a warrior. My job in war/melee is to dispatch my opponent from the
field while retaining that field for my side. I plan on using the
tool/weapon that is best at the time. Regardless of my weapon choice
I'm still a chivalric fighter. I expect to be killed, captured, or
victorious. I take and give my lumps with the understanding that the
fighter I've just shot/stabbed/struck is potentially my ally in the next
engagement. And I really know that these are the guys I'm going to be
drinking/singing with later that night.
I enjoy melee fighting, swinging my sword into groups of fighters,
blocking shots from all direction, running from one position to another.
Yet I also understand the urge to win; choosing the place, time, and
style of my opponent's death.
Archery gives me the greatest opportunity to inflict damage on the other
side. From 30-50 feet, I have a greater choice of targets and openings.
With practice, I can hit targets over 100 feet away. At Fall Melees last
weekend, I dropped a knight at the back of the castle from well outside
the front gate. Did this guy know I shot him? Was I too far away to be
considered engaged? If his side/back had been exposed could I have
dropped him as easily, i.e., with a clear conscience? Are all members
of a shield wall engaged with all members of the opposing wall? Are all
occupants of a castle legal targets for ranged fire? On the open field,
who can I shoot? Where can I shoot them? Can I use the protections of
being unengaged and thus not a target when I'm not arching?
The questions of who to shoot and when may not be solved on this list;
however, we can express our views so that an understanding can be
reached between the givers and the receivers. I'll agree with whoever
said, "Let's get rid of the ____(fill in with your least favorite
weapon)." I'll meet you with whatever weapon you like. But if you give
me an objective, and a choice of weapons and tactics, I'll choose the
one that I think will give my side the greatest advantage, the one that
will leave my side on the field and my opponent wondering, "Where the
hell did all those fighters come from? I thought we were evenly matched
when we started."
Now don't get me wrong on this point too much, I like the "fun" of
combat, too. There have been a number of fights where the challenge,
entertainment, or fun potential has over-ridden the "winning" tactic.
Examples include the charges into hopelessly out-numbered foes (for us
Ansteorrans that means odds of 50 to 1 or more), or the release of
frontline shieldmen to scramble into a broken enemy's line to get to
swing their sticks as opposed to letting the wall march forward so the
spears and archers can polish off the stragglers.
Winning should be fun and losing should be glorious. When the tales are
told after the battle is over, we should be able to look back and admire
the actions that won the day for either side. I find it truly
satisfying to be able to look up the fighter who killed me to see how he
did it. By re-living the moment, shot, whatever, I can better plan to
prevent it from happening the next time.
What's all this mean?
In any combat situation, we all should strive to be ready. Ready for
what? Whatever! The random arrow from the sky, a parry/repost from a
spearman, an end sweep from a large flanking unit, or the new funky shot
your opponent throws at you on the tourney field. If we're always
prepared, then the good shot that gets through our defense is worthy of
calling, be it sword, spear, or arrow.
And I plan to be the one giving it to you!
Othar Morganson MKA: Jerry Dreifuerst
Stargate, Ansteorra Houston, Texas
morganson at hotmail.com jerryd at neosoft.com
______________________________________________________
Get Your Private, Free Email at http://www.hotmail.com
============================================================================
Go to http://lists.ansteorra.org/lists.html to perform mailing list tasks.
More information about the Ansteorra
mailing list