[Steppes] Fwd: [Bjornsborg] Ack! HP/SCA crossover

Jann Mays jannmays at hotmail.com
Fri Mar 22 08:55:42 PST 2002


Sorry, hit the send to soon on that last one.  Hope you guys don't mind the
bandwidth here, but this is just way too bizarre!!  I LOVE IT!!

This came from my friend in Bjornsborg!!  If you know others in the SCA who
enjoy Harry Potter, this is a real hoot.  Those of you who haven't read the
books yet -- YOU NEED TO CATCH UP WITH THE REST OF US!!!!  Contrary to
popular belief, they are not just children's books!!  I got the jitters
while reading Goblet of Fire (book 4) that I usually get from Stephen King
novels!!  (off my soapbox now ;)  )

HL Gabrielle ("the original")

>From: "Barbara Leavitt" <chickieboo66 at hotmail.com>
>To: jannmays at hotmail.com
>Subject: Fwd: [Bjornsborg] Fw: Ack! HP/SCA crossover
>Date: Fri, 22 Mar 2002 09:38:51 -0600
>
>
>This is too funny--both that someone
>thought of it and the someone was Caidan. It did have to happen, and it did
>have to happen there. Period? Not a bit. Fun? Probably.
>
>--Alisandre
>
>----- Original Message -----
>Sent: Thursday, March 21, 2002 7:46 PM
>Subject: [HPFGU-OTChatter] Ack! HP/SCA crossover
>
>
>I'm half tempted to make the drive south to see this...
>
>
>For your diversion and entertainment.
>
>Armored Quidditch
>
>Master Bruce Draconarius reverently brushed the dust off the
>ancient tome. Weathered letters impressed on the leather were barely
>visible: "Ancient and Honorable Quidditch in Medieval Tournaments".  He
>opened the book and began leafing through the pages.
>
>Schuyler House Is proud to present the first Quidditch match in the
>kingdom of Caid.  Due to the royal embargo on personalized flying
>devices, this match will be played on the ground.
>
>Rules and Equipment for Armored Quidditch:
>
>Schuyler House will be pleased to provide the following equipment
>for the game:
>
>Bludgers, animate, quantity 2 at any given time:
>Baron Jamal Damian Marcus,
>Sir William Schuyler
>Baron Thorvald
>Earl Rorik Sverdmathr
>The Function of the Bludger is to attack any of the players at any
>time.  While the two Beaters are specifically designated to try to
>interpose themselves between the Bludgers and the other players,
>the Bludger may try to evade the Beaters.  If the Bludger succeeds in
>attacking a player to the extent of landing a blow on his shield or
>weapon, then that player must fight the Bludger in a one-on-one
>combat.  No other player may interfere in that combat.  If the
>Bludger is defeated, he must attack a member of the other team before he
>can attack any player on the first team again.  If the Bludger is
>victorious, then the Bludger may continue to attack the player's
>teammates or may attack the other team, as opportunity, whim,
>and bloodlust indicate.  The defeated player must retire outside the eric
>for 2 minutes, then may return to play.  Another player may be
>substituted at this point (after the 2 min interval).
>
>Golden Snitch, animate, quantity 1 at any given time:
>Earl Gar of Loch Carron
>Duke John of Holdingsford
>The purpose of the Golden Snitch is to evade the players.  Each
>team has a player designated as Seeker.  It is the prerogative of the
>Seeker to engage and defeat the Golden Snitch.  If a Seeker
>approaches the Golden Snitch closely enough that he can strike the Golden
>Snitch on the shield or weapon, then the Golden Snitch must turn and fight
>him one-on-one in single combat.  If the Golden Snitch is defeated,
>then the game ends and the team whose Seeker was victorious
>gains 150 points.  If the Seeker is defeated, then he must wait 5 minutes
>outside the eric, while the Seeker of the other team chases the
>Golden Snitch.
>
>Quaffle, non-animate, quantity 1 Leather ball
>The Quaffle is a leather ball (soccer ball) which may be kicked,
>thrown, or carried by the players.  The movement of the Quafffle is
>regulated by small-team melee rules (no killing from behind).
>Teams or their members may engage each other singly or as a unit.  Only
>the bearer of the Quaffle enters the Scoring Area adjacent to the
>Goals.  The Quaffle must be thrown or kicked through one of the goals
>from a distance of at least 10 feet.
>
>Goals, 3 per side, at different heights.
>Three hoops
>Each goal with a Quaffle is worth 10 points.  After the goal is
>scored, the Quijudge (referee) will put the ball into play again.
>Players are absolutely forbidden from trying to throw or kick the
>Bludgers through the goals, no matter how aptly they deserve it.
>
>You provide:
>
>Seven players who think they can excel against all others in
>Armored Quidditch. Elaboration on the rules of Armored Quidditch may be
>found in "Quidditch through the Ages".
>
><snip the how to get there information>
>
>Catherine in California who stole this from her Kingdom's listserv (West)
>If anyone is from Caid and goes to this, I'd love to hear how it went!
>
>
>Albion Works
>Furniture, Clothing, and Accesories
>For the Medievalist!
>www.albionworks.net
>
>
>
>




Jann

" Le Bonheur est une trajectoire et non une destination.
ALORS :  Travaille comme si tu n'avais pas besoin d'argent.
Aime comme si jamais personne ne t'avait fait souffrir.
ET Danse comme si personne ne te regardait !! "


_________________________________________________________________
Send and receive Hotmail on your mobile device: http://mobile.msn.com




More information about the Steppes mailing list