ANST-Announce - New Rules and Standards...Section 11

Kief av Kiersted sirkief at
Mon Oct 18 18:32:12 PDT 1999

Heilsa all Combatants in the Dread Kingdom of Ansteorra!

There have been substantial changes to the Rules and Standards!! Please read
everything carefully. Report any problems and/or concerns to me directly at:
   Sirkief at        Please do not post problems or concerns
back to the list that you receive these letters on, post them only to me!

This post is an "unofficial" document. Only the printed version (to be
mailed ASAP) and the Ansteorran Home Page Link will be "officially

Kief - EM Ansteorra






including Chivalric, Rapier, Archery, Equestrian, Siege, and 


The duties of the Marshalate shall be specific to the each branch of the 
Combat Arts in Ansteorra and any and all Society rules and conventions. Any 
branch specific standards not found in this section shall be found in the 
appropriate section within the Participant’s Handbook. All Marshalate 
positions in Ansteorra, Warranted or no, shall be granted only after the 
successful completion of knowledge based testing. Such testing will be 
determined and administered by the Earl Marshal and/or any designated 

A. 	The Chivalric Field Marshal's duties shall be defined as follows:

1.  Monitor the safety of the Combatants, other marshals, non-contact 
participants, and all non-combat participants with respect to the combat 
activity that he/she is marshaling.

2.  Supervise combat activity upon the field.

3.  Give warnings to Combatants, when necessary, for infractions of the 
rules and to report those warnings to the Marshal-In-Charge. (Note: Unless 
otherwise designated, the Marshal-In-Charge at an event will be the Local 
Marshal of the hosting group).

4.  Assist the Combatant(s).  This duty may include, but is not limited to:

a.  Assistance with armor, clothing, and/or weapon(s)

b.  Giving a requested opinion about the nature of a blow that might have 
been landed on the asking Combatant.  It is stressed that the Marshals 
should always remain objective when giving such opinions and that the final 
decision with regard to the validity of any blow rests solely with the 
Combatant who may or may not have received the blow in question.  The 
marshal will in no way call blows for the Combatants.

5.  To have read and have an understanding of all rules of combat, armor 
standards, and weapons standards pertaining to the combat style which he/she 
wishes to supervise.

B. 	The Chivalric Inspecting Marshal’s duties shall be defined as follows:

1. All the duties of the Field Marshal

2. An in-depth and comprehensive knowledge of all armor and weapon standards 
within the Chivalric community.

3. The ability to apply such knowledge to the inspection of all Combatants 
and their equipment prior to official Fighter Practices, Tournaments, 
Melees, and Wars.

4. All Warranted Local, Regional, and Deputy Chivalric Marshals must be 
authorized as Inspecting Marshals.

C. 	The Chivalric Authorizing Marshal’s duties shall be defined as

1. All the duties of the Field Marshal and the Inspecting Marshal

2. An in-depth and profound knowledge of the Rules of the List and the 
Conventions of Combat

3. The ability to test all applicants for Combat Authorization in matters of 
ability, safety, knowledge of, and compliance to, the Conventions of Combat 
and the Rules of the List.

4. All Authorizing Marshals will be a Warranted position.

5. All Authorizing Marshals have the responsibility of maintaining, properly 
filling out, and returning all Authorization Waivers and Authorization 
Up-dates to the Marshalate Secretary. Failure to do so in a timely manner 
can result in the loss of Authorization Marshal privileges and Warrant.


1.  While marshaling, a Marshal must have, in hand, a marshaling staff.  The 
marshaling staff will conform to the following specifications:

a.  The staff shall be made of rattan or pultruded fiberglass (NOTE: PVC 
caps or equivalent must securely cap each end of any pultruded fiberglass 
shafts). No hardwood shafts or dowel rods are allowed.

b. The length of the staff used will be left to the discretion of the 
Marshal.  The diameter of the staff should be a minimum of 1 1/4 inches and 
shall be marked/taped in such a way as to not be mistaken for a rattan 
weapon. The preferred marking is black with spiral yellow striping.

c.  No marshaling staff shall be constructed so as to be a hazard to the 
user or any other participant on the field (i.e. no sharp edges, 
protrusions, or other dangerous ornamentation).

d.  Barring the availability of properly marked marshaling staffs any 
Chivalric Combat legal weapon may be used as a marshaling staff.

e. No Rapier Combat legal weapon can be used as a marshaling staff.

2.  Any Marshal may wear miscellaneous pieces or armor for protection if 
desired.  No item may be worn that will present a hazard to the Marshal 
wearing such or to any other participant on the field.  Marshals shall not 
wear so much armor that they might be mistaken for a Combatant upon the 

a. During any Missile Combat scenarios all Marshals shall wear eye 
protection that covers the front and sides of the ocular region, a legal 
gorget, and rigid groin protection or its equivalent.


1.  A Marshal must call "Hold" in any situation where there is a danger to 
the Combatants, marshals, non-contact participants, and/or non-participants. 
  These situations may include, but are not limited to, the following:

a. Injury on the field

b. A failure of armor

c. Any weapon failure

d. Combatant(s) out of field boundaries, or in imminent danger of moving out 
of field boundaries (i.e. rushing toward field boundaries)

e. Someone other than a Marshal or the currently engaged Combatants enters 
the field (i.e. non-contact participant, child, dog, et cetera).

f. Exhibition of dangerous conduct by either or both Combatant(s) including, 
but not limited to, grappling, kicking, shield punching (in heavy combat), 
striking with a buckler (in rapier combat), bell punching (in rapier 
combat), and purposefully striking a prohibited target.

g. Any act or action that a Marshal deems a hazard to safety

2. In addition, a "Hold" must be called in the following situations:

a. Either or both Combatants drop all offensive weapons or in dropping any 
offensive weapon an unsafe condition is created. (I.e. an unprotected hand.)

b. Immobilization of a weapon due to entanglement (i.e. by clothing, armor, 
or, in rapier combat, by a cloak)

c. In Rapier Combat, blinding of a Combatant due to a thrown cloak.

d. At such time as the controlling Marshal determines that a Combatant's 
actions on the field have justified an official warning.

e. At such time as an assisting Marshal believes that a Combatant's actions 
on the field have justified an official warning.  The assisting Marshal must 
then discuss the offense with the controlling Marshal.  The controlling 
Marshal will, at his/her discretion, take whatever action is deemed 
necessary to continue the combat.

3. A Marshal may call "Hold" at any time during combat activity if he/she 
believes there is just cause for doing so.

4. No other term or command shall be substituted for the "Hold" command.


1. One of the Marshals upon the field shall be designated the "Controlling 
Marshal".  All other Marshals are designated as “Assisting Marshals”.  The 
Controlling Marshal will have the following duties:

a. Ensure that the Combatants have calibrated, if necessary.

b. Ask for and receive verbal acknowledgment of readiness from the 
Combatants and participants.

c. Give the command to begin - typically “LAY ON”.

d. Restart any combat which has been halted by a "HOLD" after the 
question(s) and/or problem(s) have been resolved.

e. Give any official warnings deemed necessary and report such to the 

2. If the Marshals on the field do not clearly identify the Controlling 
Marshal, it shall be considered to be the Marshal who gives the command to 
begin the combat.

3. In a melee, there may be several Controlling Marshals each assigned to a 
particular area of the field.

4. Note that any Marshal can call “Hold” and must do so if he/she believes 
there is just cause to do so.

5. If an Assisting Marshal believes a warning is in order for one or more 
Combatants, he/she must call a "Hold", then discuss the matter with the 
Controlling Marshal.  If a warning is to be given, the Controlling Marshal 
will issue the warning in unambiguous terms.


1. The Marshals should keep out of the way of the Combatants as much as 
possible during combat.  The Marshals should not get so close to the 
Combatants as to be in danger of being struck by the Combatants or be so 
close that they might be overrun by the Combatants should the combat 
suddenly move toward the Marshal.  The Marshals should, however, be close 
enough to observe the combat and to move in quickly should the combat need 
to be stopped suddenly.

2. If the Combatants appear to be unaware of the proximity of the boundaries 
of the field, a Marshal shall give a verbal command to make them aware of 
the nearness of the field's boundaries.  If the verbal warning is 
ineffective the Marshal shall use any means at their disposal to prevent the 
Combatants from encroaching non-safe areas. There should as little 
interference as possible with the Combatants, but the Marshal should always 
be prepared to stop the combat quickly should the Combatants begin heading 
off the field.

3. Ideally, the Marshals should interfere as little as possible with the 
combat.  Combatants who are courteous and well versed in the rules will 
require very little "controlling".


1. Combatants are called onto the field by the Field Herald prior to the 
call of "Lay On".  The Combatants should enter the field with their weapons 
and be fully armored.  The Herald may direct any appropriate salutes and 
then must leave the field before combat may begin.

2. The Combatants, even though they have already undergone armor and weapons 
inspection, should be quickly checked to insure that no required pieces of 
armor have been omitted and that such armor is property in place.  This 
quick inspection should include, at least:

	Rapier Combat			Heavy Combat

	a) Mask				a) Helm/chin strap
	b) Body armor			b) Gorget
	c) Throat protection			c) Kidney belt
	d) No skin showing			d) Elbows/Knees
	e) Tips on weapons			e) Vambrace/Hand
f) Groin protection			f) Groin protection
						g) Lanyard

3. The controlling Marshal must have the Combatants calibrate if they have 
not already done so.  He/she must then ask for and receive a verbal 
affirmative response from each involved Combatant as to his/her readiness in 
order to begin combat.  In the case of melees or wars, the commander of each 
team or army may speak for the readiness of his/her team or army.  Any 
Combatant not yet ready should speak out at that time and will be allowed to 
ready themselves or will be required to leave the field if they are unable 
to quickly prepare.

4. When verbal confirmation has been given and the controlling Marshal is 
satisfied that the combat may safely begin, he/she may give the command of 
"LAY ON" and combat may commence.  The Controlling Marshal will not be 
satisfied that combat may safely begin until all non-participants have left 
the field and all other authorized participants on the field are ready.

5. The normal course of combat will be allowed to flow with the appropriate 
Holds being called as needed.  After each Hold, the Controlling Marshal may 
restart combat only after the problems and/or questions have been resolved 
and verbal confirmation of readiness has again been obtained from each 

6. When the combat has been resolved, the Herald may be summoned onto the 
field by the Controlling Marshal to announce the combat's result and to call 
the next set of Combatants to the field.


1. The Controlling Marshal upon the field is responsible for giving any 
official warnings to any participant who warrants such action and is the 
only Marshal on the field who has the power to do so. When a Controlling 
Marshal gives an official warning to a participant, he/she shall follow the 
following guidelines:

a. The warning must be given in unambiguous terms.

b. The warning must be accompanied by an explanation of the rule(s), 
convention(s), and/or safety concern(s) that have been violated and must 
include specifics about the act or action that must not be repeated.

2. The Controlling Marshal must inform the Marshal-in-Charge of any official 
warnings that have been given. The Marshal-in-Charge will then submit a 
written report to their regional Marshal (or other Marshalate superior).

3. Any participant who must be warned three times at any one Society event 
may, at the discretion of the Marshal-in-Charge, have his/her authorization 
suspended for the remainder of that Society event. The three warnings need 
not be for the same type of offense or during the same combat. Any 
participant so suspended may appeal up the chain of office within the 
Marshalate as described in Appendix B of this handbook.


1. Should an injury occur upon the field, the Marshals must immediately stop 
all combat and assess the needs of the injured individual.

2. Marshals should see to it that non-essential individuals are not allowed 
to enter the field unless called for by the controlling Marshal.

3. The injured party's significant other may be allowed on the field.  Also, 
any person(s) who may have pertinent information about the injured party's 
condition, armor, et cetera, may be allowed onto the field at the discretion 
of the Controlling Marshal.

4. If the injured individual requests a Chirurgeon, the Controlling Marshal 
may call one to the field. (NOTE: The injured person must be the one to make 
the request).  If the injured individual cannot request a Chirurgeon for any 
reason, it is up to the Controlling Marshal to summon one to the field.  The 
field then belongs to the Chirurgeon and the injured party.  The Marshal’s 
job is now to keep a crowd off the field and away from the injured 
individual.  All combat must be suspended from the field until such time as 
the injured individual is able to leave the field, or can be safely moved.

5. All injuries must be reported to the Marshal-in-Charge who must then make 
a telephone call to the Earl Marshal or Emergency Deputy Earl Marshal within 
48 hours. A written Injury Report must be sent to the Earl Marshal within 
two weeks of the incident.


1. The Marshal-in-Charge shall provide the Marshalate with a written report 

a. Any tournament at an Official function

b. All injuries witnessed by or reported to the Marshal-in-Charge at an 
Official function

c. Any incidences, warnings, et cetera, which occurred at the Official 
function in which they were marshaling

2. There are no formal, written reports required from Field Marshals.  The 
only responsibility in the area of reporting is to verbally report any 
problems, incidents, warnings, and injuries to the Marshal-in-Charge.

3. The Marshalate makes a general request for written accounts about any 
specific incident or injury in order to gather information about such.  It 
is expected that any Field Marshal upon the field at the time of the 
incident or injury will cooperate by providing a written account of the 
matter if they were, in fact, a witness.


The following rules are intended to supplement the above rules:

1. Marshaling in a Melee: There may be more than one Controlling Marshal 
during a melee.

2. Marshaling at Practice:

a.  Each SCA sanctioned combat activity at an official SCA practice shall be 
attended by at least one Warranted Marshal or their designated Deputy.

b. If the practice is in a public place, such as a park, both the Combatants 
and the Marshal should be especially careful to ensure that the Combatants 
do not injure non-participants.

c. The local Marshal is to be considered the Marshal-in-Charge at local 

d.  A Marshal at a practice can give a Combatant an official warning.  Such 
warnings should be given in unambiguous terms and should be reported to the 
appropriate local marshal. Any such warnings must be reported up the 


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